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E Interact
Tap Space on / off; [ ] tap rate, or − / + on the pipe; n nitro (four times full); drag the pipe (or ✥ above it) to move it; t then arrows walks it. p pause, r reset, c cubes / smooth surface.
Part b a piece follows the mouse (last kind from Part ▸; Boat, Brick, Concrete, Dirt; concrete first; eight at most) — right click to set it down, left click to break one you placed; brick / concrete / dirt, a hand can grab; a boat you get in with E, sit, WASD drives it (Ctrl or double-tap W to zip), Shift or E again gets out. Brick / concrete / dirt sink and, settled, join the land at the size they spawned (a row of concrete is a dam; nitro washes it out, dirt gives easily). d diverter, a stone set in the water (from the orbit view — walking, D strafes); then ↑ ↓ ← → walk PgUp PgDn - = taller / shorter, < > narrower / wider, a third of a block a step; up to one full block; or drag it by its handle.
Player w walk: a figure in the scene; W A S D move (W is away from the camera; toward it in face-you), Space jump / rise, Ctrl sprint (or double-tap W) — same zip in a boat, Shift sneak (crouch) / descend. Showcase: click the pad under a floating brick to change brick / concrete / dirt / wood. On a controller: LT places, RT breaks, LB or RB grabs, B sneaks, left stick click sprints. On a phone: tap a cube to place, press and hold it to break. E grab / use — the near hand reaches; touching a wall, prop, part or a − / + disc grabs or pushes it; on a boat, E sits you in, WASD drives, Shift or E again gets out. Part ▸ Dirt / Brick / Concrete while walking: the cube follows the mouse in the hoop; right click (not a drag) sets it against the face you pointed at, left click breaks a piece you placed; click-drag still hauls a piece already down; Esc leaves first person or face-you (the figure stays); two-part steps, no higher; water is slower and pushes: a strong current sweeps the figure off its feet until it lands or the water slackens; X flop (silly bounce; hold to stay down); F5 v cycle first / behind / face-you (Minecraft's F5 order; F5 will not reload); Player ▸ Camera: Iso is a flat view that follows the figure, First its eyes; Recenter (the + menu) looks at it. Drag to look around. Player ▸ Figure builds it: legs, torso (height, width, depth), head, arms. Settings ▾ Keyboard and pad lists every key for this computer or phone, and the Xbox pad.